How it works
Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Hex is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 56.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 5. It scales with 1 times spell power.
What it does
Hex is a Nature spell with an instant cast, a range of 45 yards and effects that last 20 sec. When cast it applies an aura. The client files the whole spell under the polymorphed mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70003. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 45 yards (Longer Range) |
| Cast time | Instant |
| Duration | 20 sec |
| Mechanic | Polymorphed |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 56 Misc value: 2914 |
| Effect #2 | Apply Aura (6) Aura type id 5 Spell power coefficient: 1 |
Raw client values from the Classic Era client, build 1.15.9.70003. Where the game data carries no name for an id, the id is shown as is.