Death Knights pull huge packs and self-heal through them, so old-raid transmog and mount clears run fast and low-risk solo.
World of Warcraft
WoW Classes
All 13 playable classes, each with its specializations, a live PvP and Mythic+ representation snapshot from our own ladder data, and the gold-making angle that class is built for. Pick a class to step into its full page.
Demon Hunters glide and double-jump across zones and cleave trash down quickly, making rapid transmog and old-content farm loops efficient.
Druids pick herbs and mine ore without leaving Travel Form, so a gathering circuit never stops moving - no other class skips the dismount.
Evokers cover ground fast with Soar and bring heavy burst AoE for clearing old content solo between gathering runs.
Hunters kite with a pet holding threat, letting them solo elites and old raids for transmog and mounts with little downtime.
Mages portal between every major auction hub for near-free travel and can sell portal and food services while AoE-farming cloth and reagents.
Monks roll between nodes and off-heal, making them durable gatherers and steady solo farmers of old content.
Paladins are the archetypal old-raid soloer - stacked self-healing and AoE make transmog and mount farms reliable week after week.
Priests self-heal through long grinds with Shadow and can run buff-adjacent services while farming, so time on target stays high.
Rogues pickpocket coin and junk from humanoids and stealth straight past trash to the farmable bosses and chests, skipping the clear entirely.
Shamans self-heal and AoE with Elemental, and Restoration anchors group farms, so both solo and party gold loops stay flowing.
Warlocks summon allies to distant farm spots, drain-heal through packs, and AoE-clear demons and trash for reagents.
Warriors bring big AoE and defensive cooldowns for old-raid soloing and quick transmog clears once the pull is stacked.