How it works
Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Pure Water is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 88. Its base value is 50.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 85. Its base value is 5.
What it does
Pure Water is a Frost spell with an instant cast, a range of 30 yards and effects that last 1 hr. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70003. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| GCD category | Category id 133 |
| Duration | 1 hr |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 88 Value: 50 |
| Effect #2 | Apply Aura (6) Aura type id 85 Value: 5 |
Raw client values from the Classic Era client, build 1.15.9.70003. Where the game data carries no name for an id, the id is shown as is.