Tooltip
Calls down a molten rain, burning all enemies in a selected area for 925 to 1075 Fire damage every 2 sec. for 6 sec.
How it works
Rain of Fire is built from 2 client effects, applied in this order:
- Effect 1 is Persistent Area Aura (effect type 27). It applies aura type 3. Its base value is 925 per tick. Its area radius is 10 yards. It ticks every 2 sec, 3 times over the full 6 sec (2775 base in total).
- Effect 2 is School Damage (effect type 2). Its base value is 925.
What it does
Rain of Fire is a Fire spell with an instant cast, a range of 40 yards and effects that last 6 sec. When cast it leaves a persistent area effect on the ground in a 10 yard radius every 2 sec and deals Fire damage (base value 925).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70003. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Duration | 6 sec |
| Effect #1 | Persistent Area Aura (27) Aura type id 3 Value: 925 Radius: 10 yards Period: every 2 sec |
| Effect #2 | School Damage (2) Value: 925 |
Raw client values from the Classic Era client, build 1.15.9.70003. Where the game data carries no name for an id, the id is shown as is.