Tooltip
Inflicts normal damage plus 7 to nearby enemies, stunning them for 2.5 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.
Rampage is built from 2 client effects, applied in this order:
- Effect 1 is Weapon Damage (effect type 58). Its base value is 7. It scales with 1 times spell power. Its area radius is 10 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 10 yards.
What it does
Rampage is a Physical spell with an instant cast, no range (it targets the caster), a 25 sec cooldown and effects that last 2.5 sec. When cast it deals weapon damage (base value 7) in a 10 yard radius and applies an aura in a 10 yard radius. The client files the whole spell under the stunned mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70003. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 25 sec |
| Global cooldown | None |
| Duration | 2.5 sec |
| Mechanic | Stunned |
| Proc chance | Always |
| Effect #1 | Weapon Damage (58) Value: 7 Spell power coefficient: 1 Radius: 10 yards |
| Effect #2 | Apply Aura (6) Aura type id 12 Radius: 10 yards |
Raw client values from the Classic Era client, build 1.15.9.70003. Where the game data carries no name for an id, the id is shown as is.