How it works
Its aura procs every time its trigger condition is met.
Self Destruct is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 595. It scales with 1 times spell power. Its area radius is 5 yards.
- Effect 3 is Dummy (effect type 3).
What it does
Self Destruct is a Fire spell with an instant cast and a range of 30 yards. When cast it deals Fire damage (base value 595) in a 5 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70003. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Proc chance | Always |
| Effect #1 | School Damage (2) Value: 595 Spell power coefficient: 1 Radius: 5 yards |
| Effect #3 | Dummy (3) |
Raw client values from the Classic Era client, build 1.15.9.70003. Where the game data carries no name for an id, the id is shown as is.