Tooltip
Inflicts 20 damage to an enemy, stunning it for 2 sec.
How it works
Its aura procs every time its trigger condition is met.
Shield Slam is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12.
- Effect 2 is School Damage (effect type 2). Its base value is 20. It scales with 1 times spell power.
What it does
Shield Slam is a Physical spell with an instant cast, a range of 5 yards and effects that last 2 sec. When cast it applies an aura and deals Physical damage (base value 20). The client files the whole spell under the stunned mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70003. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Duration | 2 sec |
| Mechanic | Stunned |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 12 |
| Effect #2 | School Damage (2) Value: 20 Spell power coefficient: 1 |
Raw client values from the Classic Era client, build 1.15.9.70003. Where the game data carries no name for an id, the id is shown as is.