Tooltip
Launches magical missiles at an enemy, inflicting Arcane damage each second for 5 sec.
How it works
Each cast of Arcane Missiles costs 235 Mana. Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
Arcane Missiles is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec, 5 times over the full 5 sec. It triggers Arcane Missiles.
- Effect 2 is effect type 77, which the datamine does not name.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Arcane Missiles is an Arcane spell with an instant cast, a range of 30 yards and effects that last 5 sec. When cast it applies an aura every 1 sec and applies an aura. It also casts Arcane Missiles (record #38264).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Cost | 235 Mana |
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 5 sec |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 1 sec Trigger spell: Arcane Missiles |
| Effect #2 | Effect 77 |
| Effect #3 | Apply Aura (6) Aura type id 4 |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.