How it works
Cannon Ball is built from 3 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its area radius is 100 yards.
- Effect 2 is Instakill (effect type 1). Its area radius is 5 yards.
- Effect 3 is Trigger Missile (effect type 32). Its area radius is 10 yards. It triggers Knockback.
What it does
Cannon Ball is a spell with an instant cast and a range of 100 yards. When cast it kills the target outright in a 5 yard radius and launches a missile in a 10 yard radius. It also casts Knockback.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range) |
| Cast time | Instant |
| Effect #1 | Dummy (3) Radius: 100 yards |
| Effect #2 | Instakill (1) Radius: 5 yards |
| Effect #3 | Trigger Missile (32) Radius: 10 yards Trigger spell: Knockback |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.