Tooltip
Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects targets, causing Nature damage to each.
How it works
Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
- Effect 1 is School Damage (effect type 2). Its base value is 49. It scales with 1 times spell power. It jumps to up to 3 targets.
What it does
Chain Lightning is a Nature spell with a 3 sec cast, a range of 30 yards and a 6 sec cooldown. When cast it deals Nature damage (base value 49) jumping to up to 3 targets.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | 3 sec |
| Cooldown | 6 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Proc chance | Always |
| Effect #1 | School Damage (2) Value: 49 Spell power coefficient: 1 Chain targets: 3 |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.