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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Chomp

Spell

Chomp

Physical

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Instant castCombat Range

Physical spell.

Chomp

How it works

Its aura procs every time its trigger condition is met.

Chomp is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 6475.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 1500 per tick. It ticks every 1 sec, 8 times over the full 8 sec (12000 base in total).

What it does

Chomp is a Physical spell with an instant cast, a range of 5 yards and effects that last 8 sec. When cast it deals Physical damage (base value 6475) and applies an aura every 1 sec. The client files the whole spell under the bleeding mechanic. It stacks up to 100 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Combat Range)
Cast timeInstant
Duration8 sec
MechanicBleeding
Proc chanceAlways
Max stacks100
Effect #1School Damage (2)
Value: 6475
Effect #2Apply Aura (6)
Aura type id 3
Value: 1500
Period: every 1 sec

Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.

Comments

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