Tooltip
10 mana per second.
Deals 18 to 22 damage every 1 sec to all tonks in front of you within 5 yards. Also slows movement to 20% and deals 5 damage per second for 2 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.
D.E.H.T.A. Igniter is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It scales with 1 times spell power. It ticks every 1 sec. It triggers D.E.H.T.A. Igniter.
- Effect 2 is Trigger Spell (effect type 64). It scales with 1 times spell power. It triggers Flamethrower.
What it does
D.E.H.T.A. Igniter is a Fire spell with an instant cast, a range of 15 yards, a 2 sec cooldown and an effect that lasts until cancelled. When cast it applies an aura every 1 sec. It also casts D.E.H.T.A. Igniter (record #46158) and Flamethrower.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 15 yards (Fifteen yards) |
| Cast time | Instant |
| Cooldown | 2 sec |
| Global cooldown | None |
| Duration | Infinite |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 23 Spell power coefficient: 1 Period: every 1 sec Trigger spell: D.E.H.T.A. Igniter |
| Effect #2 | Trigger Spell (64) Spell power coefficient: 1 Trigger spell: Flamethrower |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.