Tooltip
Infuses a scarab with energy, causing it to explode after 3 sec.
How it works
Explode Bug is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It scales with 1 times spell power. Its area radius is 40 yards. It ticks every 3 sec. It triggers Explode.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 200. It scales with 1 times spell power. Its area radius is 40 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 26. It scales with 1 times spell power. Its area radius is 40 yards.
What it does
Explode Bug is a Nature spell with an instant cast, a range of 30 yards and effects that last 4 sec. When cast it applies an aura in a 40 yard radius every 3 sec and applies an aura in a 40 yard radius. It also casts Explode.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Duration | 4 sec |
| Effect #1 | Apply Aura (6) Aura type id 23 Spell power coefficient: 1 Radius: 40 yards Period: every 3 sec Trigger spell: Explode |
| Effect #2 | Apply Aura (6) Aura type id 61 Value: 200 Spell power coefficient: 1 Radius: 40 yards |
| Effect #3 | Apply Aura (6) Aura type id 26 Spell power coefficient: 1 Radius: 40 yards |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.