How it works
Explosion is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 87. Its area radius is 5 yards.
- Effect 2 is Trigger Spell (effect type 64). It triggers spell id 3617.
- Effect 3 is Dummy (effect type 3).
What it does
Explosion is a Physical spell with an instant cast and no range (it targets the caster). When cast it deals Physical damage (base value 87) in a 5 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 87 Radius: 5 yards |
| Effect #2 | Trigger Spell (64) Trigger spell id 3617 |
| Effect #3 | Dummy (3) |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.