Tooltip
Fears an enemy for 3 sec.
How it works
Its aura procs every time its trigger condition is met.
Fear is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 7. Its area radius is 10 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 31. Its base value is 70. Its area radius is 10 yards.
What it does
Fear is a spell with a 2 sec cast, no range (it targets the caster) and effects that last 3 sec. When cast it applies an aura in a 10 yard radius. The client files the whole spell under the fleeing mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 2 sec |
| Duration | 3 sec |
| Mechanic | Fleeing |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 7 Radius: 10 yards |
| Effect #2 | Apply Aura (6) Aura type id 31 Value: 70 Radius: 10 yards |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Fear appears in: 1 boss encounter.
Boss encounters
- Bronjahm in The Forge of Souls
Journal section: Soulstorm
Encounter creatures: BronjahmDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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