Tooltip
Deals 2188 to 2812 Fire damage and increases all Fire damage taken for 20 sec.
How it works
Its aura procs every time its trigger condition is met.
Flame Patch is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 2188. Its area radius is 6 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 10. Its area radius is 6 yards.
What it does
Flame Patch is a Fire spell with an instant cast, an unlimited range and effects that last 20 sec. When cast it deals Fire damage (base value 2188) in a 6 yard radius and applies an aura in a 6 yard radius. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 20 sec |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | School Damage (2) Value: 2188 Radius: 6 yards |
| Effect #2 | Apply Aura (6) Aura type id 87 Value: 10 Misc value: 4 Radius: 6 yards |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Flame Patch appears in: 1 spell that casts it.
Spells that cast it
- Flame Patch PeriodicTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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