Tooltip
Blasts enemies in a radius for 2220 to 2580 Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect.
How it works
Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Freeze is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 2220. Its area radius is 15 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 26. It applies the rooted mechanic. Its area radius is 8 yards.
What it does
Freeze is a Frost spell with a 2 sec cast, a range of 60 yards and effects that last 8 sec. When cast it deals Frost damage (base value 2220) in a 15 yard radius and applies an aura with the rooted mechanic in an 8 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost |
|---|---|
| Range | 60 yards (Extra Long Range) |
| Cast time | 2 sec |
| Duration | 8 sec |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Effect #1 | School Damage (2) Value: 2220 Radius: 15 yards |
| Effect #2 | Apply Aura (6) Aura type id 26 Mechanic: Rooted Radius: 8 yards |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.