How it works
Its dispel type is client id 9. Its aura procs every time its trigger condition is met. The aura is spent after 1 procs.
Frenzied Assault is built from 5 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 77.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 77.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 77.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 31. Its base value is 50.
- Effect 5 is Apply Aura (effect type 6). It applies aura type 42. It triggers Blood Rage.
What it does
Frenzied Assault is a spell with a 2 sec cast, no range (it targets the caster) and effects that last 8 sec. When cast it applies an aura. The client files the whole spell under the enraged mechanic. It also casts Blood Rage.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 2 sec |
| Duration | 8 sec |
| Mechanic | Enraged |
| Dispel type | Dispel type id 9 |
| Proc chance | Always |
| Proc charges | 1 |
| Effect #1 | Apply Aura (6) Aura type id 77 Misc value: 11 |
| Effect #2 | Apply Aura (6) Aura type id 77 Misc value: 12 |
| Effect #3 | Apply Aura (6) Aura type id 77 Misc value: 7 |
| Effect #4 | Apply Aura (6) Aura type id 31 Value: 50 |
| Effect #5 | Apply Aura (6) Aura type id 42 Trigger spell: Blood Rage |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.