Tooltip
Snares all nearby enemies, turning them to stone.
How it works
Its aura procs every time its trigger condition is met.
Ground Slam is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. Its base value is 1 per tick. Its area radius is 200 yards. It ticks every 2 sec. It triggers Ground Slam.
- Effect 2 is effect type 77, which the datamine does not name. Its area radius is 200 yards.
What it does
Ground Slam is a Nature spell with a 1 sec cast, no range (it targets the caster) and effects that last 2 sec. When cast it applies an aura in a 200 yard radius every 2 sec. It also casts Ground Slam (record #39187).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | 1 sec |
| Duration | 2 sec |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 23 Value: 1 Radius: 200 yards Period: every 2 sec Trigger spell: Ground Slam |
| Effect #2 | Effect 77 Radius: 200 yards |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.