Tooltip
The target is knocked up into the air, taking 50% of normal weapon damage.
How it works
Knockback is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 50. Its area radius is 15 yards.
- Effect 2 is Knock Back (effect type 98). Its base value is 139. Its area radius is 15 yards.
What it does
Knockback is a Physical spell with an instant cast and no range (it targets the caster). When cast it deals a percentage of weapon damage (base value 50) in a 15 yard radius and has a Knock Back effect in a 15 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Weapon % Damage (31) Value: 50 Radius: 15 yards |
| Effect #2 | Knock Back (98) Value: 139 Misc value: 50 Radius: 15 yards |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.