Tooltip
Dealing damage to all nearby enemy targets.
How it works
Lightning Whirlwind is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. Its base value is 57000 per tick. It ticks every 1 sec, 10 times over the full 10 sec (570000 base in total). It triggers Lightning Whirlwind.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is 50.
- Effect 3 is Trigger Spell (effect type 64). It triggers Fixate.
What it does
Lightning Whirlwind is a Nature spell with a 2 sec cast, no range (it targets the caster) and effects that last 10 sec. When cast it applies an aura every 1 sec and applies an aura. It also casts Lightning Whirlwind (record #138190) and Fixate.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | 2 sec |
| Duration | 10 sec |
| Effect #1 | Apply Aura (6) Aura type id 23 Value: 57000 Period: every 1 sec Trigger spell: Lightning Whirlwind |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: 50 |
| Effect #3 | Trigger Spell (64) Trigger spell: Fixate |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.