Tooltip
Increases the caster's attack speed by 10% and the Physical damage it deals by 10% for 6 sec. After 6 sec the causes exhaustion.
How it works
Its dispel type is client id 9.
Overtime is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 10.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 138. Its base value is 10.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 6 sec. It triggers Exhausted.
What it does
Overtime is a spell with an instant cast, no range (it targets the caster) and effects that last 6 sec. When cast it applies an aura and applies an aura every 6 sec. It also casts Exhausted.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 6 sec |
| Dispel type | Dispel type id 9 |
| Effect #1 | Apply Aura (6) Aura type id 79 Value: 10 Misc value: 1 |
| Effect #2 | Apply Aura (6) Aura type id 138 Value: 10 |
| Effect #3 | Apply Aura (6) Aura type id 23 Period: every 6 sec Trigger spell: Exhausted |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.