How it works
Rampage is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 10. Its area radius is 4 yards.
- Effect 2 is Knock Back (effect type 98). Its base value is 100. Its area radius is 4 yards.
What it does
Rampage is a Physical spell with an instant cast and no range (it targets the caster). When cast it deals Physical damage (base value 10) in a 4 yard radius and has a Knock Back effect in a 4 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 10 Radius: 4 yards |
| Effect #2 | Knock Back (98) Value: 100 Misc value: 60 Radius: 4 yards |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Rampage appears in: 1 spell that casts it.
Spells that cast it
- RampageTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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