Tooltip
Creates a growing cone of rumbling earth in front of the caster. Creatures caught in the area of effect get knocked into the air and will take falling damage when they land.
How it works
Shockwave is built from 2 client effects, applied in this order:
- Effect 1 is Knock Back (effect type 98). Its base value is 240. Its area radius is 30 yards.
- Effect 2 is Trigger Missile (effect type 32). It triggers Shockwave.
What it does
Shockwave is a Nature spell with an instant cast and a range of 60 yards. When cast it has a Knock Back effect in a 30 yard radius and launches a missile. It also casts Shockwave (record #119931).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 60 yards (Extra Long Range) |
| Cast time | Instant |
| Effect #1 | Knock Back (98) Value: 240 Misc value: 30 Radius: 30 yards |
| Effect #2 | Trigger Missile (32) Trigger spell: Shockwave |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Shockwave appears in: 1 spell that casts it.
Spells that cast it
- ShockwaveTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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