Tooltip
Slams the opponent, causing 250% weapon damage.
How it works
Casting it triggers a 1.5 sec global cooldown.
Slam is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 250. Its area radius is 1.5 yards.
- Effect 2 is Trigger Spell (effect type 64). It triggers spell id 123990.
What it does
Slam is a Physical spell with a 1.5 sec cast and a range of 5 yards. When cast it deals a percentage of weapon damage (base value 250) in a 1.5 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | 1.5 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Weapon % Damage (31) Value: 250 Radius: 1.5 yards |
| Effect #2 | Trigger Spell (64) Trigger spell id 123990 |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.