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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Smash

Spell

Smash

Physical

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3 secEight yards

The caster smashes their weapon onto the ground in front of them.

Smash

Tooltip

The caster smashes their weapon onto the ground in front of them. Enemies in the area suffer 285 to 315% weapon damage as Physical damage.
The force of the swing causes the weapon to imbed itself into the ground. The caster must spend 3 seconds freeing their weapon before they can resume combat.

How it works

Smash is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 285. Its area radius is 5 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4.

What it does

Smash is a Physical spell with a 3 sec cast, a range of 8 yards and effects that last 3 sec. When cast it deals a percentage of weapon damage (base value 285) in a 5 yard radius and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range8 yards (Eight yards)
Cast time3 sec
Duration3 sec
Effect #1Weapon % Damage (31)
Value: 285
Radius: 5 yards
Effect #2Apply Aura (6)
Aura type id 4

Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.

Comments

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