Tooltip
Stuns an enemy, rendering it unable to move or attack for 5 sec. Increases movement speed of kodo by 50% for 5 seconds.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.
Stampede is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic. Its area radius is 10 yards.
- Effect 2 is Trigger Spell (effect type 64). It triggers Stampede.
What it does
Stampede is a spell with an instant cast, a range of 10 yards, a 20 sec cooldown and effects that last 5 sec. When cast it applies an aura with the stunned mechanic in a 10 yard radius. The client files the whole spell under the stunned mechanic. It also casts Stampede (record #45901).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | Instant |
| Cooldown | 20 sec |
| Global cooldown | None |
| Duration | 5 sec |
| Mechanic | Stunned |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 12 Mechanic: Stunned Radius: 10 yards |
| Effect #2 | Trigger Spell (64) Trigger spell: Stampede |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.