How it works
Tail Lash is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 30 yards.
- Effect 2 is effect type 77, which the datamine does not name. It scales with 1 times spell power. Its area radius is 30 yards.
- Effect 3 is School Damage (effect type 2). Its base value is 875. It scales with 1 times spell power. Its area radius is 30 yards.
What it does
Tail Lash is a Physical spell with an instant cast, a range of 30 yards and effects that last 2 sec. When cast it applies an aura in a 30 yard radius and deals Physical damage (base value 875) in a 30 yard radius. The client files the whole spell under the stunned mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Duration | 2 sec |
| Mechanic | Stunned |
| Effect #1 | Apply Aura (6) Aura type id 12 Radius: 30 yards |
| Effect #2 | Effect 77 Spell power coefficient: 1 Radius: 30 yards |
| Effect #3 | School Damage (2) Value: 875 Spell power coefficient: 1 Radius: 30 yards |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.