Tooltip
Allows the user to vanish from sight and reappear behind the target. Also summons several illusionary copies of the user.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Vanish is built from 3 client effects, applied in this order:
- Effect 1 is Trigger Spell (effect type 64). It triggers Vanish.
- Effect 2 is Trigger Spell (effect type 64). Its base value is 1. It triggers Summon Illusionary Trickster.
- Effect 3 is Teleport (effect type 252). Its area radius is 3 yards.
What it does
Vanish is a spell with an instant cast, no range (it targets the caster) and a 20 sec cooldown. When cast it has a Teleport effect in a 3 yard radius. It also casts Vanish (record #11327) and Summon Illusionary Trickster.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 20 sec |
| Global cooldown | None |
| Effect #1 | Trigger Spell (64) Trigger spell: Vanish |
| Effect #2 | Trigger Spell (64) Value: 1 Trigger spell: Summon Illusionary Trickster |
| Effect #3 | Teleport (252) Radius: 3 yards |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.