Tooltip
Inflicts 1530 to 2070 Fire damage to an enemy, plus 200 additional damage every 1 seconds for 3 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.
Fireball is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 1530. It scales with 1 times spell power.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 200 per tick. It scales with 0.33 times spell power. It ticks every 1 sec, 3 times over the full 3 sec (600 base in total).
What it does
Fireball is a Fire spell with a 2 sec cast, a range of 40 yards, a 3 sec cooldown and effects that last 3 sec. When cast it deals Fire damage (base value 1530) and applies an aura every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Burning Crusade client, build 2.5.6.70006. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 2 sec |
| Cooldown | 3 sec |
| Global cooldown | None |
| Duration | 3 sec |
| Proc chance | Always |
| Effect #1 | School Damage (2) Value: 1530 Spell power coefficient: 1 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 200 Spell power coefficient: 0.33 Period: every 1 sec |
Raw client values from the Burning Crusade client, build 2.5.6.70006. Where the game data carries no name for an id, the id is shown as is.