Tooltip
Summons a skeleton at the location of a nearby corpse. Corpses cannot have multiple skeletons raised from them.
** Please copy this spell, as it is a template for future Raise Dead spells **
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.
Raise Dead is built from 3 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its area radius is 50 yards.
- Effect 2 is Trigger Spell (effect type 64). Its area radius is 50 yards. It triggers Summon Skeleton.
- Effect 3 is Trigger Spell (effect type 64). Its area radius is 50 yards. It triggers Use Corpse.
What it does
Raise Dead is a spell with a 1.5 sec cast, a range of 50 yards and a 10 sec cooldown. It also casts Summon Skeleton and Use Corpse.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Burning Crusade client, build 2.5.6.70006. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50 yards (Extended Range) |
| Cast time | 1.5 sec |
| Cooldown | 10 sec |
| Global cooldown | None |
| Proc chance | Always |
| Effect #1 | Dummy (3) Radius: 50 yards |
| Effect #2 | Trigger Spell (64) Radius: 50 yards Trigger spell: Summon Skeleton |
| Effect #3 | Trigger Spell (64) Radius: 50 yards Trigger spell: Use Corpse |
Raw client values from the Burning Crusade client, build 2.5.6.70006. Where the game data carries no name for an id, the id is shown as is.