Tooltip
Attacks nearby enemies in a whirlwind of steel that inflicts normal damage plus 300.
How it works
Whirlwind is built from 2 client effects, applied in this order:
- Effect 1 is Weapon Damage (effect type 17). Its base value is 300. It scales with 1 times spell power. Its area radius is 8 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12. Its base value is 1. Its area radius is 8 yards.
What it does
Whirlwind is a Physical spell with an instant cast, no range (it targets the caster) and effects that last 2 sec. When cast it deals weapon damage (base value 300) in an 8 yard radius and applies an aura in an 8 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Burning Crusade client, build 2.5.6.70006. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 2 sec |
| Effect #1 | Weapon Damage (17) Value: 300 Spell power coefficient: 1 Radius: 8 yards |
| Effect #2 | Apply Aura (6) Aura type id 12 Value: 1 Radius: 8 yards |
Raw client values from the Burning Crusade client, build 2.5.6.70006. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Whirlwind appears in: 1 spell that casts it.
Spells that cast it
- WhirlwindTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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