How it works
Its aura procs every time its trigger condition is met.
Berserk is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 36. It scales with 1 times spell power. Its area radius is 100 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 112. It scales with 1 times spell power. Its area radius is 100 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 30. It scales with 1 times spell power. Its area radius is 100 yards.
What it does
Berserk is a Shadow spell with an instant cast, no range (it targets the caster) and effects that last 30 sec. When cast it applies an aura in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70003. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 30 sec |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 36 Spell power coefficient: 1 Misc value: 19, 1 Radius: 100 yards |
| Effect #2 | Apply Aura (6) Aura type id 112 Spell power coefficient: 1 Misc value: 3654 Radius: 100 yards |
| Effect #3 | Apply Aura (6) Aura type id 87 Value: 30 Spell power coefficient: 1 Misc value: 127 Radius: 100 yards |
Raw client values from the Classic Era client, build 1.15.9.70003. Where the game data carries no name for an id, the id is shown as is.