Tooltip
Attempt to finish off a wounded foe, causing 125 damage and converting each extra point of rage into additional damage. Only usable on enemies that have 20% or less health.
How it works
Each cast of Execute costs 15 Rage. Casting it triggers a 1.5 sec global cooldown.
Execute is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its base value is 125. It scales with 1 times spell power.
- Effect 2 is Trigger Spell (effect type 64). It triggers Execute.
What it does
Execute is a spell with an instant cast and a range of 5 yards. It also casts Execute (record #26651).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 15 Rage |
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Dummy (3) Value: 125 Spell power coefficient: 1 |
| Effect #2 | Trigger Spell (64) Trigger spell: Execute |
Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Execute appears in: 1 class specialization and 1 spell that casts it.
Class specialization
Spells that cast it
- Sudden DeathTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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