Tooltip
Sacrifices the caster's life in order to inflict 28125 to 31875 nature damage to nearby enemies.
How it works
Its aura procs every time its trigger condition is met.
Explode is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 28125. It scales with 1 times spell power. Its area radius is 5 yards.
- Effect 2 is Instakill (effect type 1).
- Effect 3 is Dummy (effect type 3).
What it does
Explode is a Nature spell with an instant cast and no range (it targets the caster). When cast it deals Nature damage (base value 28125) in a 5 yard radius and kills the target outright.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70003. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | Always |
| Effect #1 | School Damage (2) Value: 28125 Spell power coefficient: 1 Radius: 5 yards |
| Effect #2 | Instakill (1) |
| Effect #3 | Dummy (3) |
Raw client values from the Classic Era client, build 1.15.9.70003. Where the game data carries no name for an id, the id is shown as is.