Tooltip
Burns an enemy, then inflicts additional Fire damage every 3 sec. for 21 sec.
How it works
Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Immolate is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 30 per tick. It scales with 0.1 times spell power. It ticks every 3 sec, 7 times over the full 21 sec (210 base in total).
- Effect 2 is School Damage (effect type 2). Its base value is 116. It scales with 1 times spell power.
What it does
Immolate is a Fire spell with an instant cast, a range of 30 yards and effects that last 21 sec. When cast it applies an aura every 3 sec and deals Fire damage (base value 116).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70003. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| GCD category | Category id 133 |
| Duration | 21 sec |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 30 Spell power coefficient: 0.1 Period: every 3 sec |
| Effect #2 | School Damage (2) Value: 116 Spell power coefficient: 1 |
Raw client values from the Classic Era client, build 1.15.9.70003. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Immolate appears in: 1 spell that casts it.
Spells that cast it
- ImmolateTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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