Tooltip
Mangle the target for 270% normal damage and cause the target to take 30% additional damage from Bleed effects and Shred for 1 min. Awards 1 combo points. This ability benefits from and triggers all effects associated with Claw and Maul.
How it works
Each cast of Mangle costs 40 Energy. Casting it triggers a 1 sec global cooldown.
Mangle is built from 4 client effects, applied in this order:
- Effect 1 is Weapon Damage (effect type 58). It scales with 1 times spell power.
- Effect 2 is Weapon % Damage (effect type 31). Its base value is 270.
- Effect 3 is effect type 328, which the datamine does not name. Its base value is 1.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 255. Its base value is 30.
What it does
Mangle is a Physical spell with an instant cast, a range of 5 yards and effects that last 1 min. When cast it deals weapon damage, deals a percentage of weapon damage (base value 270) and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 40 Energy |
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Duration | 1 min |
| Effect #1 | Weapon Damage (58) Spell power coefficient: 1 |
| Effect #2 | Weapon % Damage (31) Value: 270 |
| Effect #3 | Effect 328 Value: 1 |
| Effect #4 | Apply Aura (6) Aura type id 255 Value: 30 Misc value: 15 |
Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.