Tooltip
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target.
How it works
Each cast of Riposte costs 10 Energy. Spells that share its cooldown category wait 1 sec after it is cast. It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.
Riposte is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 150. It scales with 1 times spell power.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 67. It scales with 1 times spell power. It applies the disarmed mechanic.
What it does
Riposte is a Physical spell with an instant cast, a range of 5 yards, a 6 sec cooldown and effects that last 6 sec. When cast it deals a percentage of weapon damage (base value 150) and applies an aura with the disarmed mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 10 Energy |
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Cooldown | 6 sec |
| Category cooldown | 1 sec |
| Global cooldown | None |
| Duration | 6 sec |
| Proc chance | Always |
| Effect #1 | Weapon % Damage (31) Value: 150 Spell power coefficient: 1 |
| Effect #2 | Apply Aura (6) Aura type id 67 Spell power coefficient: 1 Mechanic: Disarmed |
Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.