Tooltip
Burns the enemy for to Nature damage and then an additional Nature damage over 12 sec. Awards 1 combo points.
How it works
Each cast of Sunfire costs 40 Energy. Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1.
Sunfire is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 65 per tick. It ticks every 3 sec, 4 times over the full 12 sec (260 base in total).
- Effect 2 is School Damage (effect type 2). Its base value is 130.
- Effect 3 is effect type 328, which the datamine does not name. Its base value is 1.
What it does
Sunfire is a Nature spell with an instant cast, a range of 30 yards and effects that last 12 sec. When cast it applies an aura every 3 sec and deals Nature damage (base value 130).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Cost | 40 Energy |
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 12 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 65 Period: every 3 sec |
| Effect #2 | School Damage (2) Value: 130 |
| Effect #3 | Effect 328 Value: 1 |
Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.