Tooltip
Swipe nearby enemies, inflicting 250% weapon damage and generating 1 combo points on your current target.
How it works
Each cast of Swipe costs 50 Energy. Casting it triggers a 1 sec global cooldown.
Swipe is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 250. It jumps to up to 1000 targets.
- Effect 2 is effect type 328, which the datamine does not name. Its base value is 1.
What it does
Swipe is a Physical spell with an instant cast and a range of 5 yards. When cast it deals a percentage of weapon damage (base value 250) jumping to up to 1000 targets.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 50 Energy |
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Effect #1 | Weapon % Damage (31) Value: 250 Chain targets: 1000 |
| Effect #2 | Effect 328 Value: 1 |
Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.