Tooltip
Place on the remains of an Unbound Fire Elemental to absorb its energy.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Absorb Fire is built from 3 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is effect type 134, which the datamine does not name.
- Effect 3 is effect type 77, which the datamine does not name. Its base value is 65348.
What it does
Absorb Fire is a spell with an instant cast, a range of 15 yards and a 1.5 sec cooldown.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 15 yards (Fifteen yards) |
| Cast time | Instant |
| Cooldown | 1.5 sec |
| Global cooldown | None |
| Effect #1 | Dummy (3) |
| Effect #2 | Effect 134 Misc value: 33165 |
| Effect #3 | Effect 77 Value: 65348 |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.