Tooltip
Your offensive spells have a chance to activate Arcane Missiles. This effect can accumulate up to 2 charges and lasts 20 sec.
How it works
Its aura procs every time its trigger condition is met. The aura is spent after 1 procs.
Arcane Missiles! is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 2.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 408. It triggers Arcane Missiles.
What it does
Arcane Missiles! is a spell with an instant cast, no range (it targets the caster) and effects that last 20 sec. When cast it applies an aura. It also casts Arcane Missiles. It stacks up to 2 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 20 sec |
| Proc chance | Always |
| Proc charges | 1 |
| Max stacks | 2 |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 2 |
| Effect #2 | Apply Aura (6) Aura type id 408 Trigger spell: Arcane Missiles |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.