Tooltip
The taste of blood increases damage inflicted and damage taken by 5% with every melee hit.
How it works
Its dispel type is client id 9. Its aura procs every time its trigger condition is met.
Blood Rage is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 5.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 5.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 3.
What it does
Blood Rage is a spell with an instant cast, no range (it targets the caster) and effects that last 5 sec. When cast it applies an aura. It stacks up to 10 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 5 sec |
| Dispel type | Dispel type id 9 |
| Proc chance | Always |
| Max stacks | 10 |
| Effect #1 | Apply Aura (6) Aura type id 87 Value: 5 Misc value: 127 |
| Effect #2 | Apply Aura (6) Aura type id 87 Value: 5 Misc value: 127 |
| Effect #3 | Apply Aura (6) Aura type id 61 Value: 3 Misc value: 127 |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Blood Rage appears in: 1 spell that casts it.
Spells that cast it
- BloodthirstyTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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