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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Blood Rage

Spell

Blood Rage

Physical

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2.5 secSelf Only

Rage fills Malkorok, causing each melee attack to inflict 1800000 Physical damage, split among all enemies hit.

Blood Rage

Tooltip

Rage fills Malkorok, causing each melee attack to inflict 1800000 Physical damage, split among all enemies hit. Blood Rage causes Malkorok to lose 5 rage every second, and ends when he no longer has any rage.

How it works

Blood Rage is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 162. Its base value is 5 per tick. It ticks every 1 sec.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 361. It triggers Blood Rage.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 31. Its base value is 100.

What it does

Blood Rage is a spell with a 2.5 sec cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura every 1 sec and applies an aura. It also casts Blood Rage (record #142890).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time2.5 sec
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 162
Value: 5
Misc value: 3
Period: every 1 sec
Effect #2Apply Aura (6)
Aura type id 361
Trigger spell: Blood Rage
Effect #3Apply Aura (6)
Aura type id 31
Value: 100

Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.

Comments

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