Tooltip
The Bone Gryphon is surrounded by 5 whirling bones. While at least 1 bone remains, it takes 40% less damage from all sources and deals 20% more damage with all attacks, spells and abilities. Each spell or attack that lands consumes 1 bone. Lasts 5 min.
How it works
Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met. The aura is spent after 5 procs.
Bone Armor is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 87. Its base value is -40.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 20.
What it does
Bone Armor is a Nature spell with an instant cast, no range (it targets the caster), a 20 sec cooldown and effects that last 5 min. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 20 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 5 min |
| Proc chance | Always |
| Proc charges | 5 |
| Effect #1 | Apply Aura (6) Aura type id 87 Value: -40 Misc value: 127 |
| Effect #2 | Apply Aura (6) Aura type id 79 Value: 20 Misc value: 127 |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.