Tooltip
Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects targets, inflicting less Nature damage to each successive target.
How it works
Each cast of Chain Lightning costs 30 Mana. Casting it triggers a 1.5 sec global cooldown.
- Effect 1 is School Damage (effect type 2). Its base value is 49. It scales with 1 times spell power. It jumps to up to 3 targets.
What it does
Chain Lightning is a Nature spell with a 3 sec cast, a range of 30 yards and a 6 sec cooldown. When cast it deals Nature damage (base value 49) jumping to up to 3 targets.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Cost | 30 Mana |
| Range | 30 yards (Medium Range) |
| Cast time | 3 sec |
| Cooldown | 6 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | School Damage (2) Value: 49 Spell power coefficient: 1 Chain targets: 3 |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.