How it works
Charge is built from 2 client effects, applied in this order:
- Effect 1 is effect type 96, which the datamine does not name. It triggers Charged.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Charge is an Arcane spell with an instant cast, an unlimited range and effects that last 2 sec. When cast it applies an aura. It also casts Charged.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 2 sec |
| Effect #1 | Effect 96 Trigger spell: Charged |
| Effect #2 | Apply Aura (6) Aura type id 4 |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.