Skip to content
MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Charge

Spell

Charge

Physical

Advertisement

Warrior

Instant castTower 80

Charges an enemy, inflicting weapon damage to nearby enemies.

Charge

Tooltip

Charges an enemy, inflicting weapon damage to nearby enemies.

How it works

Charge is built from 3 client effects, applied in this order:

  1. Effect 1 is effect type 96, which the datamine does not name.
  2. Effect 2 is Weapon Damage (effect type 58).
  3. Effect 3 is Dummy (effect type 3). Its area radius is 99 yards.

What it does

Charge is a Physical spell with an instant cast and a range of 80 yards. When cast it deals weapon damage.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range80 yards (Tower 80)
Cast timeInstant
Effect #1Effect 96
Effect #2Weapon Damage (58)
Effect #3Dummy (3)
Radius: 99 yards

Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.

Comments

Read player comments on Charge at Wowhead (opens Wowhead in a new tab)