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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Crushing Slam

Spell

Crushing Slam

Physical

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2.7 sec8 sec cooldownSelf Only

Stomps the ground, inflicting Physical damage to all allies and enemies in a cone in front of the caster.

Crushing Slam

Tooltip

Stomps the ground, inflicting Physical damage to all allies and enemies in a cone in front of the caster.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Crushing Slam is built from 3 client effects, applied in this order:

  1. Effect 1 is Trigger Spell (effect type 64). Its area radius is 15 yards. It triggers Collateral Damage Aura.
  2. Effect 2 is Dummy (effect type 3). Its area radius is 15 yards.
  3. Effect 3 is Weapon % Damage (effect type 31). Its base value is 600. Its area radius is 15 yards.

What it does

Crushing Slam is a Physical spell with a 2.7 sec cast, no range (it targets the caster) and an 8 sec cooldown. When cast it deals a percentage of weapon damage (base value 600) in a 15 yard radius. It also casts Collateral Damage Aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time2.7 sec
Cooldown8 sec
Global cooldownNone
Effect #1Trigger Spell (64)
Radius: 15 yards
Trigger spell: Collateral Damage Aura
Effect #2Dummy (3)
Radius: 15 yards
Effect #3Weapon % Damage (31)
Value: 600
Radius: 15 yards

Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.

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