Tooltip
Crushes nearby enemies, inflicting Physical damage to all enemies in front of the caster.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Crushing Stomp is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its area radius is 9 yards.
- Effect 2 is Weapon % Damage (effect type 31). Its base value is 600. Its area radius is 9 yards.
What it does
Crushing Stomp is a Physical spell with a 2.7 sec cast, no range (it targets the caster) and an 8 sec cooldown. When cast it deals a percentage of weapon damage (base value 600) in a 9 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 2.7 sec |
| Cooldown | 8 sec |
| Global cooldown | None |
| Effect #1 | Dummy (3) Radius: 9 yards |
| Effect #2 | Weapon % Damage (31) Value: 600 Radius: 9 yards |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.